Welcome to Darksaber's X-Wing Station

Home of the Ultimate Craft Pack v2.4
Table of Contents
  • Star Wars: X-Wing
  • Star Wars: TIE Fighter
  • Star Wars: X-Wing vs. TIE Fighter
  • Star Wars: X-Wing Alliance
  • Star Wars: Rogue Squadron 3D
  • Star Wars: Rebel Assault
  • Star Wars: Shadows Of The Empire
  • Star Wars: Dark Forces
  • Star Wars: Jedi Knight: Dark Forces II
  • Star Wars: Mysteries of the Sith
  • Star Wars: Jedi Knight: Jedi Outcast
  • Star Wars: Jedi Knight: Jedi Academy
  • Star Wars: Rebellion
  • Star Wars: Episode I: The Phantom Menace
  • Star Wars: Episode 1: Racer
  • Star Wars: Starfighter
  • Star Wars: Force Commander
  • Star Wars: Episode I: Battle for Naboo
  • Star Wars: Galactic Battlegrounds
  • Star Wars: Galactic Battlegrounds: Clone Campaigns
  • Star Wars: Knights of the Old Republic
  • Star Wars: Battlefront
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • Star Wars: Republic Commando
  • Star Wars: Battlefront II
  • Star Wars: Empire At War
  • LEGO Star Wars: The Video Game
  • LEGO Star Wars II: The Original Trilogy
  • Star Wars: X-Wing

    WELCOME TO THE REBEL ALLIANCE!

    This a demo of the Space Combat Simulator X-WING from LucasArts Entertainment Company!

    REQUIREMENTS:

    The demo requires a 386/25Mhz or higher.

    To receive speech with a Soundblaster soundcard please make sure you have EMS installed.

    TO RUN THE DEMO:

    1. Create a new directory in your root directory on your hard-drive: md c:\xwdemo

    2. Copy all files from the floppy disk into that directory: copy b:*.* c:\xwdemo

    3. Change to directory on hard-drive: c: cd c:\xwdemo

    4. Extract demo file onto hard-drive by typing: xwing

    5. The demo incorporates three different sound-card configurations:
    A. Soundblaster
    B. Adlib
    C. No Sound Card

    To run this demo with an Soundblaster soundcard type:
    xblast

    To run this demo with an Adlib soundcard type:
    xadlib

    To run this demo with no soundcard and on an low end machine type:
    xlowend

    Enjoy the demo and MAY THE FORCE BE WITH YOU.

    Authors Website:  LucasArts Website

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    Star Wars: TIE Fighter

    TIE FIGHTER DEMONSTRATION READ.ME FILE CONTENTS:

    I) System and Memory Requirements

    II) FlightStick Pro and Thrustmaster Flight Control System

    III) SoundBlaster Issues

    IV) ProAudio Spectrum 16

    V) Installing on Removable Hard Drives (Bernoulli, Syquest, etc.)

    VI) SYSTEM AND MEMORY REQUIREMENTS SYSTEM:

    To run the TIE Fighter Demo, your IBM PC or compatible must have a 386 or 486 microprocessor. Machines with 8086 and 80286 microprocessors are NOT supported.

    Authors Website:  LucasArts Website

    The Tie Fighter demo is a demo of the very first version of Tie Fighter, i.e. all the graphics are drawn with gourard shading and there is no SVGA mode. Also note that this was a prerelease demo so differs from the final game in a number of ways.

    The demo is in 2 parts, just unzip both to the same directory. can be downloaded from the following locations (1.6Mb):

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    Star Wars: X-Wing vs. TIE Fighter

    Patch Features:

    This version of the X-Wing vs. TIE Fighter 3Dfx Upgrade fixes the following known problems:

    • 1) DIRECTPLAY SERVICE PROVIDER: Fixes a bug which could cause the game to fail to select the correct DirectPlay service provider, which might prevent a player from being able to host or join a multi-player game.
    • 2) GRAPHIC CORRUPTION ON AMD PROCESSORS: Fixes a graphic corruption bug on AMD processors.
    • 3) VOODOO RUSH PERFORMANCE: Dramatically improves 3D hardware performance on accelerator cards using the Voodoo Rush chipset.

    Note: Please do NOT install this Patch if you have the Balance of Power Expansion pack already installed on your system.   Balance of Power Expansion already contains these Patches.

    Authors Website:  LucasArts Website

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    Star Wars: X-Wing Alliance

    Patch Features:

    The Film Room: The film room will allow you to record and view the missions you have flown. See the beginning of this document for instructions. Aureal A3D Interactive(TM) sound support: Provides hardware accelerated 3d positional audio. To enable this support go to the sound options menu in the game, and select on for 3d sound enabled. If you have an Aureal supported sound card it will default to A3D support. Improvements to Direct Sound 3D support: We have made adjustments to our sound system to create a more fulfilling experience for users with Direct Sound 3D supported soundcards.

    MISSION Patches

    • Prologue mission 3: Sometimes after a player would inspect 97% of the craft in Cargo area 2 the goal would appear as satisfied when it wasn't. This has been addressed.
    • Prologue mission 7: Changes in the ordering and triggering conditions that make the mission more cohesive.
    • Prologue mission 8: Occasionally the player's craft would inexplicably get disabled in the freighter region; this has been fixed.
    • Battle 4 mission 2: Occasionally a mission critical container would spontaneously explode; this has been fixed.
    • Battle 6 mission 5: On Easy difficulty only there was a problem with TIE Fighter AI; this has been adjusted.

    Authors Website:  LucasArts Website

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    Star Wars: Rogue Squadron 3D

    Patch Features:

    • Add the Naboo Starfighter to the game. The Naboo can only be accessed after completing a Level with the default craft for that level.
    • Address the problem with graphical corruption when using a 3D accelerator card which uses the 3dfx Voodoo 3 or 3dfx Banshee chipset.

    Authors Website:  LucasArts Website

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    Star Wars: Rebel Assault

    Installation: This Patch will prompt you for the location of the game (where to install the patch), so have this information available before double-clicking on the Patch file.

    WINDOWS 95

    Double-click on the "reb18.exe" file to begin the installation.

    DOS

    In this example, we have Rebel Assault installed on our "C" drive and in the "Rebel" directory. Type "reb18.exe c:\Rebel" and hit the ENTER key. Before the decompression process can begin, you will receive a prompt that states "Unzip file? [Y|N]", hit the "Y" key to continue.

    Corrects: This patch is intended to fix "Unexpected Interrupt" errors, joystick jumpiness, running on dark monitors, running sound cards at dma 0, and some dos extender incompatibilities.

    • Unexpected Interrupts To fix Unexpected Interrupt errors that occur on some machines when running Rebel Assault version 1.0, this patch includes version 1.8 of DOS4GW, which will be copied into the REBEL\ directory on your C: drive. This replaces version 1.92, which shipped with Rebel Assault 1.0. Version 1.8 seems more compatible with some machines. However, if you have new problems after installing this patch, you can copy DOS4GW.EXE from your CD and run the patch as directed to take advantage of the joystick fix only.
    • Joystick Patch To fix joystick jumpiness, this patch includes a new version of ASSAULT.EXE, which will be copied to the REBEL\ directory on your C: drive. In addition, the joystick shooting controls have been made less sensitive.If you still have joystick problems, make sure only one joystick port is enabled on your machine, preferably the one on your sound card. Also, Centre. the trimmer adjustments on your joystick to make sure you are using its full range of movement.
    • Brightness controls in addition, the new ASSAULT.EXE contains a brightness control, which you can access during the game with the '.' and ',' keys.
    • Running with more that 16 Megabytes of memory This disk also contains DOS4GW version 1.95, which may fix problems running Rebel on some machines with more than 16 megabytes of memory. Install this version by typing "rebel2" as described below.

    Notes: Now in the future, run the game by typing "REBEL" from the REBEL directory on your C: drive, NOT from your CD drive.

    Authors Website:  LucasArts Website

    Rebel Assault Patch
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    Star Wars: Shadows Of The Empire

    Patch Features:

    Installation: IMPORTANT: If you are using a 3D card that is already supported by the 1.0 version of the game (cards using the 3Dfx, Rendition Verite 1000, and Permedia 2 chipsets), we recommend that you do NOT copy over the Shadows.exe file as you may encounter problems if you do so. However, the fix for the Microsoft Sidewinder Force Feedback may still be used by simply copying the Shadowff.dll file into the SDATA folder.

    When you run the self-executable file, it will create a new folder; C:\Shadows. There will be five files in it; Shadows.exe, Shadowff.dll, Shadows.doc, Shadows.txt and Readme.txt. After the folder is created, you will need to copy the appropriate file(s) into the directory where you originally installed Shadows of the Empire. The default location is C:\Program Files\LucasArts\Shadows.

    Authors Website:  LucasArts Website

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    Star Wars: Dark Forces

    Behind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination.
    Your Mission?

    Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases - all in a desperate attempt to stop the activation of this fearsome new weapon.

    It's you and your blaster against an entire Empire.

    Authors Website:  LucasArts Website

    Demo Contains a leading cutscene Contains a closing cutscene
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    Star Wars: Jedi Knight: Dark Forces II

    Patch Features:

    Installation: To install the upgrade, you must have the original version of the game already installed on your system. Next, double-click on the 1.01 Patch (jkupd101.exe) file to begin the installation of this Patch. The setup program should automatically locate where Jedi Knight is already installed and replace a few of the files from the original version of the game.

    Corrects: Address the problem with loss of joystick control during play with some joystick configurations. This Patch also address a lock-up when enabling the aiming crosshairs, and you are using a 3D Accelerator card that features the Voodoo 2 chipset.

    Authors Website:  LucasArts Website

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    Star Wars: Mysteries of the Sith

    Mysteries of the Sith is set in a period five years beyond Kyle Katarn's dramatic victory over the seven Dark Jedi he battled in Jedi Knight: Dark Forces II. Kyle's reputation as a skilled Jedi Knight has attracted Mara Jade, one-time assassin, smuggler and Jedi Knight-in-training under Emperor Palpatine. Hoping to complete her apprenticeship, Mara joins Kyle on the remote outpost of Altyr 5. Kyle soon discloses that he has discovered information about a previously unknown Sith temple and must travel to it to investigate the mysterious forces it holds.

    Authors Website:  LucasArts Website

    Demo
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    Star Wars: Jedi Knight: Jedi Outcast

    For PC:
    1.04 Update
    1.03 Update

    Patch Name: 1.04 Update

    Platform: PC

    Format: CD-ROM

    Size: 9.07MB

    Min. Requirements: N/A

    Posted: 7/02

    Installation: After downloading the update, double click on JKIIUp104.exe to install. The installer will automatically search for the folder where you originally installed Jedi Outcast and install all of the updates. If the update does not locate Jedi Outcast on your system, you may need to reinstall the game from the original CD and then run the JKIIUp104.exe.

    NOTE: This update includes all modifications that were originally incorporated in Jedi Outcast version 1.03.  This update addresses multiplayer bug fixes and balance issues only. It will not affect your saved games. All Multiplayer users must use Jedi Outcast version 1.04.

    Corrects various multiplayer gameplay issues, including:
    --------------------------------------------------------------------------------

    • Corrected issue which caused servers to crash in rare instances.

    • Corrected issue causing damage not to ramp up and down properly when using the backstab move in light saber stance.

    • Corrected bug allowing players to pivot while executing backstab moves in all stances. Players may no longer pivot when executing these moves.

    • Fixed bug causing force pull to be unblockable by people with equal or greater pull rank.

    • Adjusted ammo usage of the Imperial repeater alt-fire.

    • Fixed bug allowing inventory items to be used in FFA saber challenges.

    • Corrected an exploit which allowed players to fall from large heights at a slow rate.

    • Corrected issue which caused pain sounds not to play properly when hit by opponents. Pain sounds should now be relative to the amount of damage taken.

    File Version: JKIIUp104.exe (LucasArts FTP Site)

    Download Now!

    __________________________________________________________________

    Patch Name: 1.03 Update { Featuring EAX(r) ADVANCED HD(tm) Audio Enhancement }

    Platform: PC

    Format: CD-ROM

    Size: 6.76 MB

    Min. Requirements: N/A

    Posted: 5/6/02

    Installation: After downloading the update, double click on JKIIUpdate.exe to install. The installer will automatically search for the folder where you originally installed Jedi Outcast and install all of the updates. If the update does not locate Jedi Outcast on your system, you may need to reinstall the game from the original CD and then run the JKIIUpdate.exe.

    This update for the game has been modified to:
    ---------------------------------------------
    * Includes EAX(r) ADVANCED HD(tm) Audio Enhancement, featuring 3D positional audio, Environmental Morphing(tm), obstruction, occlusion, and advanced environmental reverberations, specially developed for Jedi Outcast. To enable this feature, simply enable the EAX option in the Sound Setup menu.

    NOTE: EAX ADVANCED HD game audio technology is only supported by Creative Labs' Sound Blaster Audigy Family.

    Multiplayer:
    -----------
    * Include 4 new Multiplayer Duel levels, which support BOTs.
    * The new levels are:

    *duel_bespin, duel_temple, duel_hangar, and duel_training

    Single Player:
    -------------
    * Provide Force Feedback mouse support.
    * Provide limited Force Feedback support for joysticks.

    NOTE: Force Feedback joystick effect is not fully supported in this update.

    Corrects:
    -------------------------------------------
    Multiplayer:
    -----------
    * Corrects an issue where players were unable to cycle to detonator packs and trip mines on the "explosives" key unless they also had Thermal Detonators.
    * Corrects an issue that prevented launching a multiplayer game on AMD(TM) dual processor machines.
    * Corrected an exploit to prevent players from using illegal models in the game.
    * Corrected an exploit that allowed players to have force powers outside of what the server rules allow.
    * Added a keyboard icon that appears over the player's head when the player is chatting or configuring force powers.
    * Backflip now requires that you double tap the jump button.
    * Lightsaber usage in multiplayer has been modified to work similarly to the way it works in single player levels. This will enable better saber battles up close with your opponent.
    * Lightsabers will do less damage at the very start and very end of a swing. This should prevent kills from just touching an opponent with the tip of your lightsaber.
    * Other players will not see the glow from a player using force absorb until they are attacked.
    * Force Heal and Force Drain have been adjusted to require more force energy to use them.
    * Corrected an issue that prevent lightsaber locking from occurring in duels even if it was enabled by the server.
    * Correct various Duel mode issues, including:

    * Reconfiguring force powers will not place your player at bottom of queue.
    * If one player leaves during a match when dueling with more than 1 kill limit, the next person in line will not enter the match with the score of the person who left the match.
    * Changing skins will no longer produce a loss score on HUD that includes fraglimit.

    Single Player:
    -------------
    * Corrected an issue that would cause the third AT-ST on Artus_Topside to disappear that prevented Jan from landing.
    * Corrected an issue that caused enemies not to be alerted by the body of a comrade in their field of vision.
    * Corrected an issue where enemies did not try to avoid thermal detonators that were thrown at them.
    * Corrected an issue that would cause the player to be unable to attack for about thirty seconds if they were force pushed out of a saberlock.

    File Version: JKIIUp5_6.exe (LucasArts FTP Site)

    Download Now!

    Authors Website:  LucasArts Website

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    Star Wars: Jedi Knight: Jedi Academy

    Installation: After downloading the Patch, double click on JKAcademy1_01.exe to install. The installer will automatically search for the folder where you originally installed Jedi Academy and install all of the Patches. If the Patch does not locate Jedi Academy on your system, you may need to reinstall the game from the original CD and then run the JKAcademy1_01.exe.

    NOTE: This patch is completely compatible with old single player save game files. All Multiplayer users must use Jedi Academy version 1.01.

    This Patch for the game has been modified to correct:

    Multiplayer:

    • Correct an issue that caused Internet servers to time-out too early on the master server list.
    • Correct an issue that caused various movement sounds not to play consistently (footsteps, rolling, etc...)
    • Correct various exploits, including one that allows for illegal character models.
    • Correct an issue that occurred when disabling the second saber icon that appears over the player's head.
    • Correct an issue that allowed the rocket launcher to lock on after death.
    • Correct an issue that prevents the camera shake when you are hit by an explosive.
    • Correct the roll animation.

    Single Player:

    • Correct an issue that allowed a player to select a force power that is already at the maximum setting.
    • Correct an animation issue that occurred when enemies force push you while executing a special move.
    • Correct various rag-doll issues.
    • Correct an issue that caused your skill level to reset when resetting defaults in the game.
    • Correct an issue that prevented the Single Player game from starting.
    Global:
    • Fixed dynamic glow performance for new ATI drivers.
     

    NOTE: if you are experiencing low framerate, go into the Setup/More Video section and change dynamic glow to off.

    • Force feedback now defaults to off.
    IMPORTANT: If you experience hiccupping while playing, especially during light-saber battles, go into the Control, Mouse/Joystick section and set force feedback to "No".

    NOTE: Gravis gamepad users should turn force feedback to off. The current Gravis drivers are not compatible with Jedi Academy and will cause the game to crash.

    • Provides Patched EAX 4.0 sound support.

    Authors Website:  LucasArts Website

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    Star Wars: Rebellion

    Patch Features:

    Installation: This patch will Patch Star Wars Rebellion to version 1.01. To install the Patch after downloading, simply double-click the Patch program "rsupd101.exe" and follow the on-screen instructions. Click on "Continue" to apply the Patch or "Exit" to leave the program.

    Corrects: Users of the English version who attempted to play a multiplayer game with an International version (Spanish, French, Italian or German) would sometimes receive a "Game Not Found" error. This problem has been fixed.

    Authors Website:  LucasArts Website

    Rebellion Patch
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    Star Wars: Episode I: The Phantom Menace

    Patch Features:

    Installation: To install the Patch after downloading, simply double-click the Patch program "tpmupd11.exe" and follow the on-screen instructions. The setup program should automatically locate where The Phantom Menace was installed and Patch those files.

    Corrects:  The error that occurs when selecting Joystick Options and Video Options under Hardware Configuration on the game's launcher when using DirectX 7.

    Notes: This program will Patch The Phantom Menace to version 1.1 In order to use this Patch, you must have the full retail version of The Phantom Menace (1.0) already installed.

    Authors Website:  LucasArts Website

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    Star Wars: Episode 1: Racer

    Climb on, strap in and experience the pure adrenaline-pumping excitement of the Podracing sequence from Star Wars: Episode I The Phantom Menace. Take the controls as Jedi-to-be Anakin Skywalker, or any one of over 20 Podracers, and feel the full-force blast of two massive jet engines at simulated speeds of up to 600 mph. Rein in a turbine-driven chariot through 8 spectacular worlds. Negotiate through flaming methane lakes, Tusken Raider assaults, anti-gravity tunnels and much more in a pulse-pounding, do-or-die fight to the finish where anyone will do anything to cross the finish line. How far will you go?

    • Relive all the thrills and excitement of the Podrace sequence from Star Wars: Episode I The Phantom Menace
    • With afterburners on, Podracers max out at a simulated 600 mph.
    • Race in furious competition against 20-plus opponents.
    • Take on over 20 tracks in 8 unique worlds.
    • Avoid hazards such as methane lakes, meteor showers and Tusken Raiders.
    • Spectacular 3D environments (3D hardware required for PC version)
    • Sound effects and epic soundtrack taken directly from Episode I.

    Authors Website:  LucasArts Website

    Demo
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    Star Wars: Starfighter

    COURAGE. SKILL. HONOR.

    Join three heroic starfighter pilots in harrowing deep space and planetary missions to save innocent citizens from invading Trade Federation forces.

    • Pilot three unique starfighters: the sleek Naboo starfighter, nimble Guardian Mantis and lethal Havoc.
    • Engage in challenging missions to save the planet. Deep space dogfights, attack runs, escort missions and much more.
    • Vast environments take you from the enormous open plains of Naboo to the interior corridors of the Droid Control Ship orbiting in space.

    Star Wars Starfighter
    Three Heroes. One Enemy. All Action.

    Authors Website:  LucasArts Website

    Demo
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    Star Wars: Force Commander

    Prepare for ground assault! Think you have what it takes to command a battalion of AT-ATs? Or to defend the Rebel stronghold at Hoth? Prove it in Star Wars: Force Commander, an intense real-time ground combat experience like no other. As you weave through the epic storyline, lead both the Empire's monolithic military might and the ragtag-yet-resourceful Rebels. Keep your war machine humming in single- and multiplayer modes. The ultrarealistic 3D terrain and vehicles give you the power to guide your troops to victory. This is war. This is Force Commander!

    • Epic Real-Time Strategy based in the classic Star Wars saga.
    • Deploy over 70 Star Wars military units, buildings and troops, including AT-ATs, snow-speeders, and stormtroopers.
    • 24 single-player and numerous multiplayer missions keep even the most stalwart RTS gamers on their toes.
    • The versatile camera lets you view the battle from practically every angle--wage your war at a safe distance or get up close and personal.
    • The innovative Command Point System gives you the power to build the biggest and toughest fighting force around.

    Authors Website:  LucasArts Website

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    Star Wars: Episode I: Battle for Naboo

    The dark shadow of the Trade Federation has fallen over Naboo. In the capital city of Theed, an invasion force has landed. Fearing for her planet, Queen Amidala plans to escape Theed in order to plead Naboo's case before the Galactic Senate on Coruscant. But while she is away, Naboo is in grave danger and must be protected. As Lt. Gavyn Sykes of Naboo's Royal Security Forces, you must navigate the treacherous streets of occupied Theed in order to escape and form a resistance movement.

    Authors Website:  LucasArts Website

    Demo
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    Star Wars: Galactic Battlegrounds

    The destiny of a galaxy hangs in the balance and you're in command. Star Wars Galactic Battlegrounds lets you lead the armies of Star Wars to victory in intense, real-time strategy clashes. Enter the fray as the Galactic Empire, Rebel Alliance, Trade Federation, Wookiees and other civilizations in campaigns that will determine the final outcome of the Galactic Civil War. Star Wars Galactic Battlegrounds: Take control!

    • Epic real-time strategy set against a backdrop of the entire Star Wars saga.
    • Conflicts involve six key civilizations: Galactic Empire, Rebel Alliance, Wookiees, Gungans, Royal Naboo and Trade Federation.
    • Execute your campaign over land, sea and air with over 300 different units and structures in single-player campaigns, skirmishes and multiplayer battles.
    • Combat arenas extend from interstellar asteroids and aerial encounters to submerged cities and ground battles.
    • Accessible gameplay built upon the familiar RTS engine adapted from Ensemble's popular Age of Empires series.
    • Use the scenario editor to create custom single- or multiplayer battlegrounds with virtually any Star Wars units and settings.

    Authors Website:  LucasArts Website

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    Star Wars: Galactic Battlegrounds: Clone Campaigns

    The destiny of a galaxy hangs in the balance and you're in command. Star Wars Galactic Battlegrounds lets you lead the armies of Star Wars to victory in intense, real-time strategy clashes. Enter the fray as the Galactic Empire, Rebel Alliance, Trade Federation, Wookiees and other civilizations in campaigns that will determine the final outcome of the Galactic Civil War. Star Wars Galactic Battlegrounds: Take control!

    Installation: When you run ClonePatch1_1.exe, the installer will search for the folder where you originally installed Star Wars Galactic Battlegrounds Clone Campaigns. If the Patch does not find the game on your system, you will need to reinstall the game from it's original CD before running the Patch.

    Note: You must run the game after installing this Patch before playing Star Wars Galactic Battlegrounds Clone Campaigns on the Microsoft Gaming Zone.

    Corrects:

    • An issue that causes the drive to be unable to read the disc to play the game from any CD drive when multiple CD-ROM or other drives are available on the system.
    • Enables hotkeys that were not working properly.
    • An issue with the 'Blind Random' location setting.
    • Various minor gameplay issues, including:

      • Rebel Alliance Civ Bonus is now +5 carry capacity for farmers (change not reflected in tech tree).
      • Rebel Alliance upgrade Tougher Armor now gives +30 hit points to Laser Troopers, AA Troopers, and Grenade Troopers, and +50 hit points to Mounted Troopers (change not reflected in tech tree).
      • Wookiees now have access to upgrade Targeting Sensor in the War Centre.
      • Assault Mechs and Heavy Assault Mechs have 25 additional hit points.
      • Republic upgrade Kaminoan Cloners costs less (now 300 food, 200 nova; previously 450 food, 500 nova), and researches faster.
      • Republic upgrade Advanced Jedi Starfighter costs less (now 250 carbon, 250 nova; previously 400 carbon, 500 nova, change not reflected in tech tree).
      • Confederacy upgrade Elite Geonosian Warrior costs less (now 200 food, 100 nova; previously 400 food, 300 nova, change not reflected in tech tree).
      • Galactic Empire upgrade Walker Research is more expensive (now 150 ore, 350 nova; previously 100 ore, 250 nova).
      • Rebel Alliance upgrade A-Wing Research costs less (now 150 carbon, 150 nova; previously 300 carbon, 300 nova) and researches faster.
      • Upgrade Advanced Anti-Air Turret researches slower.
      • Confederacy controllable predator Nexu has +1 duraarmor.
      • Confederacy controllable predator Acklay has +1 duraarmor.
      • Confederacy controllable predator Acklay moves faster.
      • Jedi Padawans have +1 attack.
      • Jedi Padawans have an increased damage bonus to workers.
      • Jedi Padawans have +1 duraarmor.
      • Jedi Padawan movement speed has been increased.
      • Jedi Padawans are created faster.
      • Jedi Padawans have 60 additional hit points.
      • Jedi Padawans cost less for non-Jedi strong Civs (now 100 food, 225 nova; previously 100 food, 250 nova).
      • Jedi Padawans have an increased damage bonus to buildings.
      • Jedi Padawans have an increased rate of attack.
      • Jedi Knights cost less for non-Jedi strong Civs (now 100 food, 225 nova; previously 100 food, 250 nova).
      • Heavy Troopers have 1 less attack.
      • Naboo now have access to upgrade Heavy Armor in the War Centre.
      • Naboo now have access to upgrade Heavy Plating in the War Centre.
      • Trade Federation now have access to upgrade Integrated Rangefinder in the Troop Centre.
      • Upgrade to Heavy Trooper takes longer to research and is more expensive (now 175 food, 300 nova; previously 150 food, 240 nova, change not reflected in tech tree).
      • Light Plating upgrade in the War Centre. costs less (now 100 food; previously 100 food, 50 nova).
      • Medium Plating upgrade in the War Centre. costs less (now 150 food, 100 nova; previously 150 food, 150 nova).
      • Portable Scanners upgrade in the Troop Centre. takes longer to research.
      • Upgrade to Jedi Knight takes longer to research.
      • Strike Mechs do more damage to Troop units.

    Documentation Errata:

    • Manual: INSTALLING CLONE CAMPAIGNS

      The printed manual lists the .exe as "GBXpack.exe" which is incorrect. The correct filename is "CloneCampaigns.exe".

    • Readme: INSTALLING CLONE CAMPAIGNS

      The readme lists the .exe as "Battlegrounds.exe" which is incorrect. The correct filename is "CloneCampaigns.exe".

    Authors Website:  LucasArts Website

    Galactic Battlegrounds: Clone Campaigns Patch
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    Star Wars: Knights of the Old Republic

    Long before the Galactic Civil War, an epic drama begins.

    Engage in this saga set in the Golden Age of the Republic - over 4,000 years before the first Star Wars film, when both Jedi and Sith number in the thousands. With the Galaxy reeling from a recent conflict with the Dark Lords, the ongoing battle between the Jedi and the Sith rages on. Your actions determine the outcome of this colossal galactic war - and your destiny as a Jedi.

    • Impressive, action-packed Star Wars role playing experience with customisable and evolving playable characters.
    • Your group, comprised of up to 3 characters, can include humans, droids, Twi'leks, Wookiees and more.
    • Fast paced mini-games -- such as racing swoop bikes, or manning turret guns.
    • Journey spans ten different worlds ranging from the familiar to the new.
    • Locations include Tatooine, Sith world of Korriban, Jedi Academy on Dantooine and Wookiee homeworld of Kashyyyk.

    Installation: After downloading the Patch, double click on SWKotOR1_03.exe to install. The installer will automatically search for the folder where you originally installed Knights of the Old Republic and install all of the Patches. If the Patch does not locate Knights of the Old Republic on your system, you may need to reinstall the game and then run the SWKotOR1_03.exe.

    This Patch for the game has been modified to correct the following:

    • Fixed a bug where the Walk key was not bindable.
    • Added the ability to map the Arrow keys for main game movement.
    • Added a Walk option button; by default it is the B key. While holding down the Walk button, your character will walk.
    • Added support for 1280x1024 resolution.
    • Added the ability to hide the game GUI when taking screenshots. Use the following settings in your swkotor.ini in the "Game Options" section:
    • Added the ability to see all available party members character, ability, and equip screens while on the Ebon Hawk or in the apartment.
    [Game Options]
    EnableScreenShot=1
    GUIsInScreenShot=0
    • The container GUI screen will no longer close every time you click Give Item.
    • Holding Shift when clicking Give Item or double-clicking the item to give will transfer the entire stack, without shift it moves the items one at a time.
    • Added in some extra error checking and logging for loading and saving save games. If there is any problem, a file called "fileerror.log" is created.
    • Made a fix to the Force Point Regeneration item property so it actually regenerates Force points.
    • Fixed an issue where in some rare cases, the player would be killed while on the Leviathan.
    • Fixed an issue with Dantooine Pazaak occasionally breaking Suvam Tan on Yavin.
    • The Sand Person disguise will no longer be reset when entering Anchorhead and the Dockingbay.
    • Dead party members will no longer show up later in the game. What with them being dead and all.
    • Fixed the Hidden Bek Door (Security Station) to no longer display the 'Impossible' message.
    • Fixed a visual issue with Power Blast and using Dual Blasters where the off-hand blaster wasn't firing.
    • Fixed a problem which would cause dialogue to skip through without playing any VO.
    • Fixed a problem where you would get stuck at a black screen after a game load or an area transition.
    • Fixed a problem where the screensaver could activate during the playback of a movie.
    • Put in a symptomatic fix for your character's attributes being reset to all 8's.
    • Put in a symptomatic fix for party members getting stuck and not fighting.
    • Put in a symptomatic fix for losing force points when going through area transitions with Force Valor active.
    • Removed the +2 bonus to the offhand attack when wielding a balanced weapon in the offhand or when wielding a double bladed weapon.
    • Removed the ability to bind controls to the "Alt" key. The "Alt" key was never intended to be a usable key in the first place.
    • Fixed a rare crash bug when leaving the Ebon Hawk or the Apartments with party members.
    • Made some stability improvements.
    • Added two new "swkotor.ini" sound options:
    [Sound Options]
    Environment Effects Nonstreaming=1
    Environment Effects Streaming=1
    NOTE: The Environment Effects Streaming=0 option was added to fix a problem with sound pauses while playing the game with an Intel i845 or i850 chipset motherboard and a 100 MHz Front Side Bus.
    • Removed the awareness penalty when running
    • Made a fix to the "Disable Vertex Buffer Objects" option in "swkotor.ini":
    [Graphics Options]
    Disable Vertex Buffer Objects=1
    • Made a fix to the Enable Hardware Mouse option when it is disabled. This fixes a crash with certain ATI Radeon 9600 video cards.
    • Made a fix to a display issue with Small Fonts.
    • Made a fix to a gamma issue after movies finish playing.
    • Removed the display of Force Points on portrait tool-tips for non-Jedi characters.
    • Fixed bug where some objects in the game would give a sticky mouse indicator like they had an inventory when they did not.
    • Fixed an issue where if you changed appearance while Force Speed was active your movement rate would return to normal.
    • Fixed an issue with droid animation when the item they were using ran out or their target died.
    • The turret mini-game should no longer have the blur visual effect if you enter it with that visual effect turned on.
    • The Security option no longer displays for doors which a key is required.
    • Fixed a rare bug where the game could get stuck if an auto-pause was triggered at the exact same time as an area transition.
    • Fixed a rare crash that could happen when a Dark Jedi dies at the exact same time as he deflected a blaster bolt.
    • Fixed a rare crash on startup under Windows 98.
    • Fixed a few memory leaks
    SWConfig:
    • Added in detection for Soft Shadows support for ATI video cards based on the supported driver version.
    • Added a check for the minimum graphics card driver version for ATI and NVIDIA based video cards as stated in the Troubleshooting Guide. If you scan your hardware and do not meet the minimum requirements for the game, you will be prompted to launch your web browser to download the latest drivers.
    • Fixed a minor bug in RAM detection where it was sometimes off by 1 or 2 MB.
    Authors Website:  LucasArts Website
    Knights of the Old Republic Patch
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    Star Wars: Battlefront

    Star Wars Battlefront is an action/shooter game that gives fans and gamers the opportunity to re-live and participate in all of the classic Star Wars battles like never before. Players can select one of a number of different soldier types, jump into any vehicle, man any turret on the battlefront and conquer the galaxy planet-by-planet online with their friends or offline in a variety of single player modes. Single player modes include "Instant Action," "Galactic Conquest" and the story-based "Historical Campaigns" mode that lets gamers experience all of the epic Star Wars battles from Episodes I-VI, fighting from the perspective of each of the four factions within the game.

    • First and third-person gameplay depending on player preference.
    • Three single player modes including "Instant Action," "Galactic Conquest" and the story-based "Historical Campaigns" mode.
    • Multiplayer: 32 players on PC with a dedicated or non-dedicated Server
    • Split-screen mode for multiplayer 'offline' play.
    • Battle in more than 12 environments across 10 diverse planets from the classic Trilogy and Clone Wars eras including Hoth, Endor, Tatooine, Kamino and Geonosis.
    • 20 different soldier types from 4 factions: Rebel Alliance, Galactic Empire, Republic Clone Army and Separatist Battle Droids. Soldier types include standard infantry, scouts, heavy weapons and pilots - each will have their own unique abilities.
    • More than 30 Star Wars weapons including blaster rifles, rocket launchers and thermal detonators, in addition to ground-based turret guns that can be manned and used to defend command posts.
    • More than 25 diverse ground and air vehicles including the AT-ST, X-Wing, and speeder bike, as well as the massive Republic Gunship that can hold up to five different soldiers.
    • Customisable controls on all systems.
    • Requires Internet PC for online multiplayer games.

    Installation: After downloading the update, double click on Tatooine3_Update_Eng.exe to install. The installer will automatically search for the folder where you originally installed Star Wars Battlefront and install the update. If the update does not locate Star Wars Battlefront on your system, you may need to reinstall the game and then run the Tatooine3_Update_Eng.exe.

    This Patch for the game has been modified to correct the following:

     
    • Corrects a game controller mapping issue in the Key Configuration screen. Improves NAT negotiation for online games which may help improve multiplayer performance. Minor fix to server browser screen. Corrects an issue with connecting via GameSpy Arcade. Corrects an issue with losing connection to the host after Task-Switching. Increased stability between game sessions and map cycling. Fixed mapping of mouse movements to controls in Key Configuration screen. Install process for North American region discs on non-English operating systems has been optimised.
    • Difficulty entering vehicles due to latency has been addressed.

    NEW CONTENT AND FEATURES:

    • Added an additional level: Tatooine Jabba's Palace. AI on Hard setting has been greatly improved. Ticket Counts for each map can be set by host in the Dedicated Server Management GUI. Spawn Invincibility duration in seconds can be set by host in the Dedicated Server Management GUI. Host can boot players in a live game using the Dedicated Server Management GUI. Host can ban players by IP using the Dedicated Server Management GUI. Host can boot players in a non-dedicated server session. Process for voting an abusive player off a game has been optimised.
    • Added planet names at Planet Loading Screen.

    CONNECTIVITY ISSUES:

    • Corrects an issue with connecting via GameSpy Arcade.
    • Corrects an issue with losing connection to the host after Task-Switching.

    SERVER ISSUES:

    • Improvements made to leaderboard stat reporting.
    • Server name is displayed in game.

    CLIENT ISSUES:

    • Ping bars have been replaced by ping values in the Internet and LAN Server Browser. Ping displays have been optimised.Host settings for Max Number of Players, Min Players to Start, AI Difficulty, Show Player Names, and Spawn Invincibility are now displayed in the Server Details box for the Internet and LAN Server Browser. Player List box displaying Player Name, Kills, Deaths, and CP’s have been added to the Internet Server Browser. Stop button to halt query for server list during Refresh has been added to the Internet Server Browser. Players can join games from multiple regions: North America, Europe, Asia, etc... Filters for Server Name, Number of Players, Map Name, Era, Ping and Server Type have been added to the Internet and LAN Server Browser.
    • Support added for filtering the list of servers so that you can find games by specific criteria. Up to six items can now be filtered: Game Name, Number of Players, Map, Era, Ping, and Server Type.

    Map, Era, and Server Type:

    • These filters have drop boxes to pick which selection you want, with 'All' at the top as a default.

    Game Name, Number of Players, and Ping:

    • For these filters, you will need to type in what to filter by and hit Enter to apply the new filter.
    • Filtering by Number of Players show all sessions with at least that many players. A filter of '6' will show games with (for example) 6/8, 10/24, and 15/40.
    • Filtering by Ping shows all sessions with a ping value less than or equal to the ping specified. Number of players and Ping both start off at the most permissive values possible, 0 and 9999 respectively. Set the filter values to these values for the equivalent of 'All'.
    • Filtering by Game Name shows game names containing what is entered. Entering "Dedicated" without quotes) in the Game Name filter will show (for example) "Lucasarts Dedicated Server", "Pandemic T1 Dedicated", or "John's Non-Dedicated Home Server". To clear this filter, delete the text that was entered in this box.
    • Filters are cumulative -- if you change the Map filter to 'Hoth' and the Ping filter to '200', it will show servers which match BOTH of those filters.

    NOTE: Users hosting Star Wars Battlefront PC Dedicated Servers will need to download and install the updated version of the PC Dedicated server software for compatibility with the 1.11 version update.

    Authors Website:  LucasArts Website

    Battlefront Patch English
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    Star Wars: Knights of the Old Republic II: The Sith Lords

    Five years after the events from the award winning Knights of the Old Republic, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic's only hope is a Jedi Knight struggling to reconnect with the Force and faced with the galaxy's most dire decision: To follow the light or succumb to the dark side...

    • The Sith Lords is the next chapter to Knights of the Old Republic; winner of more than 35 "Game of The Year Awards" featuring an all-new and perilous storyline set approximately 4,000 years before Star Wars Episode I.
    • All-new Force powers, weapons, locations, characters and classes add to the richness of this next epic installment.
    • Choose from three different classes of Jedi to start the game with access to specific Jedi abilities.
    • Choose the light or the dark side of the Force based on your characters actions as you progress through the story. The choices you make not only affect your character, but also those in your party, and those who may join you in your quest.
    • Cameo appearances from memorable characters of the first game enhance the continuity and story flow through this unique time period.
    • Developed by Obsidian Entertainment, the development house founded by members of the Fallout, Icewind Dale, Baldurs Gate: Dark Alliance, and Planescape: Torment teams.

    Installation: This is a self extracting exe. Double-clicking on this file installs the patch.

    NEW CONTENT AND FEATURES:

    • Added voice lines for Opo Chano when the PC states they can repair the protocol droid themselves on Telos (dark side).
    • Added support for the Intel i915 chipset.

    RESOLVED ISSUES:

    • Corrects a crash issue at the beginning of the dialogue after entering the Harbringer
    • Corrects a crash issue when transitioning between B-4D4 to the main character after Czerka Mainframe quest on Telos (light side)
    • Corrects an art issue with NPCs that appear in the mine foreman's log on Peragus
    • Corrects a geometry issue inside the Jekk Jekk Tarr bar on Nar Shaddaa
    • Corrects an issue with ATI Radeon cards being incorrectly reported in the swinfo.txt
    • Corrects an issue with Atton missing from force cage in the Telos Academy
    • Corrects swoop race forfeiting issue. Players can now win races after forfeiting a race.
    • Corrects an issue with the swoop bike getting stuck in air in the swoop race mini-game
    • Corrects stuck issue when reboarding Ebon Hawk on Nar Shaddaa
    • Corrects a text/voice mismatch in Kreia's dialogue on Malachor
    • Corrects a scripting issue with Batano quest on Telos (light side)
    • Corrects a scripting issue with Devaronian conversation on Telos
    • Updates a journal entry for "A Hidden Power" quest on Korriban
    • Updates a journal entry for the "Fuel Sabotage" bonus mission on Telos
    • Master Vash’s corpse will now yield a lightsaber if you have a lightsaber when you kill him on Korriban (dark side)
    • Khoonda Gun Turrets will no longer appear if you destroy them on Dantooine (dark side)
    • Reduced the repetition of party members' voice lines when opening doors and containers

    KNOWN ISSUES:

    • If you experience a crash when patching the game in Windows 98 or Windows ME, please make sure that you reboot your system before attempting to repatch the game.
    • Please reboot the computer if any issues are encountered during the patching process.

    Authors Website:  LucasArts Website

    International 1.0a update (UK Version) For PC: 1.0b update (UK Version)
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    Star Wars: Republic Commando

    Star Wars Republic Commando is a squad-based first person shooter that lets you explore the elite world of the Star Wars military. Leading a 4-man squad of Republic Commandos, your missions take you deep behind enemy lines on over 14 intense and challenging levels through three different campaigns where you will face more than ten brutal enemies. You’ll have more than a dozen deadly weapons at your disposal, but none more lethal than your squad. What makes the squad in Star Wars Republic Commando so unique is the game’s innovative ‘One Touch Squad Control’ system that allows you to engage your squad with just one button.

    • The ‘One Touch Squad Control’ system features intuitive and straightforward Squad Maneuvers and Squad Commands.
    • Set in the uncompromising world of the Star Wars military – As a special squad unit in the Republic’s Clone Army, you’ll engage in all out firefights and intense gameplay.
    • Take a sneak peek at Episode III content including: General Grevious, locations, enemies, vehicles and the ability to play Clones as they appear in the film.
    • Both original and new content from the Star Wars universe, including a deadly arsenal of over a dozen weapons, a variety of highly intelligent enemy creatures and unique and varied alien locations.
    • State of the art graphics utilizing the latest advancements in technology layered onto proven FPS gameplay.
    • Multi-player capabilities including deathmatch, team deathmatch and capture the flag.
    • Play with up to 16 players online via X-box Live or out of the box Internet play on PC

    Installation: This is a self extracting exe. Double-clicking on this file installs the patch.

    NEW CONTENT AND FEATURES:

     
    • Adds an additional Multiplayer map, Hangar. This map is suitable for up to 16 players and can be played in all supported multiplayer modes (Deathmatch, Team Deathmatch, Capture the Flag, Assault). This level features multiple pathways throughout the level, including an area of Zero Gravity outside the ship.
    • NOTE: Players who do not have this map installed will not be able to join a server that has Hangar as the currently loaded map. If these players attempt to join such a server they will be returned to the Multiplayer menu.

    Authors Website:  LucasArts Website

    Republic Commando Patches
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    Star Wars: Battlefront II

    Star Wars Battlefront II takes the best-selling Star Wars video game of all time one Imperial-walker step forward with all-new space combat, playable Jedi, and never-before-seen environments straight out of the Star Wars: Episode III Revenge of the Sith film. Fans of the original Star Wars Battlefront will also enjoy an all-new single-player experience that takes players through an epic, story-based saga where every action the player takes impacts the battlefront and, ultimately, the fate of the Star Wars galaxy.

    Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as players battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, players can feel the Force as a Jedi.

    For the first time ever, Star Wars Battlefront II players can engage in space combat and, during the same battle, board enemy ships to attack from within. Starting on foot inside a capital ship, players can enter the spacecraft of their choice and travel into space to dogfight with the rival faction. From there, they can dock within the enemy's capital ship, overtake the ship's command posts, man its turrets to disable its shields and destroy it from within! Or, they can simply stay inside their own capital ship and defend it from attacks and enemy fire. The choice is theirs.

    NEW CONTENTS AND FEATURES

    • Added support in both Singleplayer and Multiplayer for additional maps.
    • Added support for the LCD screen on the Logitech G15 Gaming keyboard.
    • Added additional server-client functionality to increase the online experience.

    RESOLVED ISSUES

    • Corrected functionality issues with Droidekas.
    • Adjusted the weapon animation speed based on how fast the player is moving.
    • Corrected an issue that caused the remote rockets awarded to heavy weapons class soldiers to become invisible.
    • Corrected an issue with the sky texture on Geonosis.
    • Resolved various stability issues associated with multiple hardware configurations.
    • Improved stability for computers using Dual-Core CPUs with NVIDIA GeForce 6 or GeForce 7 graphics cards. Please check the NVIDIA website for future driver updates which may resolve any existing issues.
    • Increased stability for both Singleplayer and Multiplayer portions of the game.
    • Corrected an issue that caused player icons in the mini-map to disappear.

    MULTIPLAYER IMPROVEMENTS

    • Increased Multiplayer performance for LAN and Internet games.
    • Increased Multiplayer stability for LAN and Internet games.
    • Corrected an issue that caused a decrease in network performance when rolling starships in Space maps.
    • Increased stability between game sessions and map cycling.
    • Reduced the ability for players to SPAM text messages during online play.
    • Corrected an issue that caused hero characters to not appear in Multiplayer games.

    BALANCING IMPROVEMENTS

    • Corrected an issue in Space maps with starships inside of hangars.
    • Corrected collision issues with the Ball Mode of Droidekas.

    NOTE: Users hosting Star Wars Battlefront PC Dedicated Servers will need to download and install the updated version of the PC Dedicated server software for compatibility with the 1.1 version update.

    Domestic version: Download Now!
    International DVD version: Download Now!
    International English CD-ROM version: Download Now!

    FILE NOTE: The International updates includes support for the United Kingdom, French, German, Spain, and Italian versions of the game.

    INTERNATIONAL NOTE: If you are experiencing issues launching the game after installing the update. Please be sure that you downloaded the correct International update for your version of the game.

    Authors Website:  LucasArts Website

    Battlefront II Patch
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    Star Wars: Empire At War

    Set a few years before the events of Episode IV A New Hope, Star Wars Empire at War will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

    Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

    For PC: 1.05 update 

    Patch Name: EAWUpdate1_5.exe

    Platform: PC

    Format: CD-ROM

    Size: 21.6 MB

    Min. Requirements: N/A

    Posted: 07/19/06

    Installation: After downloading the update, double click on EAWUpdate1_5.exe to install. The installer will automatically search for the folder where you originally installed STAR WARS: EMPIRE AT WAR and install the update. If the update does not locate STAR WARS: EMPIRE AT WAR on your system, you may need to reinstall the game and then run EAWUpdate1_5.exe again. This update addresses the following:

    This update addresses  the following:

    ----------------------------------------------------
    General Bug Fixes
    ----------------------------------------------------

    • Corrected a saved game issue that occurred after installing the 1.04 patch.

    ----------------------------------------------------
    Space Tactical Changes
    ----------------------------------------------------

    • Millenium Falcon Invulnerability duration was reduced from 10 seconds to 6 seconds
    • Corellian Corvettes and Tartans now become available at Tech Level 2 instead of Tech Level 1
    • The Corellian Corvette price was reduced from 1850 to 1800 credits
    • The Imperials now starts with 2 TIE Fighter squadrons instead of 3
    • Tartan All Power to Weapons duration was reduced from 10 seconds to 7 seconds
    • Acclamators only spawn 1 TIE Bomber squadron (down from 2) and 3 TIE Fighter squadrons (down from 4)
    • Victory Star destroyers now only spawn 2 sets of TIE Bombers squadrons (down from 3)

    File: EAWUpdate1_5.exe - (LucasArts FTP Site)

    Domestic and International version: Download Now!

    NOTE: this update includes all previous updates for Empire at War


    ----------------------------------------------------
    Patch 1.04 Update Information
    ----------------------------------------------------

    ----------------------------------------------------
    New Features
    ----------------------------------------------------

    • Players can now play on maps made with the STAR WARS: EMPIRE AT WAR editor.
      NOTE: The Editor is available through a separate download.
    • Support added for auto-downloading of custom maps. Players who need to download a custom map in order to play in a particular game will automatically download that map when joining the game.

    ----------------------------------------------------
    General Bug Fixes
    ----------------------------------------------------

    • Corrected several issues related to spaces being used in player names
    • Corrected issue for players getting kicked from a game due to the game host clicking on their name
    • Corrected an issue for missing Japanese characters in the disconnect screen

    ----------------------------------------------------
    General Balancing Changes
    ----------------------------------------------------

    • Reduced the accuracy of corvettes (both Empire and Rebel) vs. fighters/bombers by 15%
    • Reduced Corellian Corvette shield health by 10%
    • Increased shield strength of Corellian Gunship by 15%
    • Reduced Corellian Gunship hit points by 15%
    • Corvette class ships (both Empire and Rebel) now do slightly less damage to mining facilities
    • Accuser tractor beam now holds Corvettes and Frigates in place
    • Imperial Star Destroyer tractor beam now reduces frigate and corvette speed by 85%
    • Adjusted Empire space station shield generator hit points to be balanced properly with the Rebel space station shield generator hit points at all tech levels.
    • Increased shield generator hit points on Rebel and Empire level 4-5 stations by 100 points
    • AT-ATs now do 15% damage to T4Bs
    • SPMA-Ts now do 15% more damage to T2-B tanks, T4-B Tanks, turrets and structures
    • Reduced T4-B rocket damage by 25%

    ----------------------------------------------------
    Space Tactical Changes
    ----------------------------------------------------

    • Rebellion now starts with 2 X-wing squads instead of 3
    • Imperial Star Destroyers price has been reduced to 5000 credits, down from 5200 credits
    • Accusers price has been reduced to 5800 credits, down from 6200 credits
    • Nebulon B Frigates now do 20% less damage to mining asteroids and space defense satellites
    • Redesigned mining asteroid layout on Bothan Frenzy map
    • Resized Battle over Geonosis map
    • Acclamators price has been increased to 2350 credits, up from 2200 credits
    • Acclamator build speed increased from 15 to 18 seconds
    • Corellian Corvette and Tartan Cruiser damage reduced vs. mining facilities by 15%
    • Fixed Rebel starting unit spawn issue on map Alderaan Defense
    • Corrected an issue where capital ships would be invisible during space combat

    ----------------------------------------------------
    Land Tactical Changes
    ----------------------------------------------------

    • Corrected an issue with Turrets shooting at the ground on the Corellian Countdown map
    • Heavy Reflective armor (level 1) upgrade is now available at Tech level 2
    • Level 1 Rebel Combat Armor price has been increased to 700 credits, up from 450 credits
    • Level 2 Rebel Combat Armor price has been increased to 875 credits, up from 675 credits
    • Level 1 Rebel T4B Firepower upgrade price has been increased to 1000 credits, up from 700 credits
    • Level 1 Rebel T4-B Firepower upgrade build speed increased from 20 to 25 seconds
    • Level 2 Rebel T4-B Firepower upgrade build speed increased from 25 to 35 seconds
    • Level 2 Rebel T4-B Firepower upgrade price increased from 1100 to 1450 credits


    ----------------------------------------------------
    Previous Update Information (1.01 - 1.03)
    ----------------------------------------------------

    ----------------------------------------------------
    General Issues
    ----------------------------------------------------
    • Corrected several text issues including the removal of references to the Venator and missing text.
    • Corrected an issue that allowed Empire Heroes to be placed on the Death Star.
    • Corrected an issue that allowed multiple turrets to be built on the same build pad.
    • Corrected an issue that caused AT-ATs to become stuck when deploying troops over build pads.
    • Corrected an issue where AT-ATs would stop moving when tow cabled by Rebel Speeders allowing players to stop the unit from suffering a successful tow cable attack.
    • Corrected an issue in which the Death Star could be sold.
    • Corrected an issue with server disconnection.
    • Corrected an issue that could prevent progress past mission 4 in the Rebel Campaign.
    • Added AI improvements for Land Control games.
    • Corrected an issue to count troop transports towards unit cap in space tactical battles.
    • Improved AI to move units within firing range when using Tractor Beam/Proton beam weapons.
    • Corrected an issue where proton torpedoes would ignore hardpoints when applying damage.
    • Corrected an issue in tutorial mission 5 that caused hint Voice Overs to stop repeating if the reinforcements objective has not been completed.
    • Corrected multiple text and voice issues in Japanese, French, Italian, German, Spanish, and Polish versions of the game.
    • Corrected an issue that prevented two Force-sensitive heroes from targeting the same building.
    • Corrected an issue that caused ground troops to be destroyed in space tactical battles when using Auto-Resolve.
    • Corrected an issue that prevented enemy units from displaying their team color in the mini-map.
    • Corrected an issue with the magnapulse cannon that required double-clicking in order to target enemies.
    • Corrected a collision issue with Land Skirmish map "Clash on Tatooine" that allowed units to fire through the terrain.
    • Disabled Save/Load functionality when in tutorial missions.
    • Corrected an issue that allowed AI to use Luke Skywalker's special ability without waiting for the recharge timer.
    • Corrected multiple issues with the cinematic camera.
    • Corrected an issue that allowed the Interdictor Cruiser's Gravity Well to remain active after it was destroyed.
    • Corrected an issue that prevented multiple units from using the Barrage ability on the same target.
    • Corrected an issue that allowed the Death Star to fire after a tactical battle completed.
    ----------------------------------------------------
    Performance Issues
    ----------------------------------------------------
    • Corrected performance issues with particle effects.
    • Improved path-finding and collision for troop transports in space maps.
    • Corrected performance issues caused by ToolTips in tactical battles.
    • Improved load times.
    ----------------------------------------------------
    Graphics Issues
    ----------------------------------------------------
    • Corrected an issue with the shadow mesh for X-wings.
    • Improved accuracy for auto-detection of graphics Detail Level.
    • Corrected an issue that did not pause the demo-attract cutscenes behind full-screen menus.
    • Corrected a sizing issue with ToolTips in menu screens after changing the Video Resolution.
    • Corrected issues with the Fog-of-War in the Collector's Edition bonus maps.
    • Adjusted the tactical camera for widescreen aspect ratios.
    ----------------------------------------------------
    Additional Multiplayer Content
    ----------------------------------------------------
    • Added new Multiplayer Land Skirmish map "Corellian Countdown"
    • Added new 43 Planet Multiplayer Campaign Map "Lines are Drawn"
    ----------------------------------------------------
    Multiplayer Issues
    ----------------------------------------------------
    • Added an ignore button to the Internet lobby
    • Ignored player chat is not seen in any Internet dialog, and Ignored players are shown in a different color in the player list.
    • Corrected several issues that caused quick match to hang indefinitely.
    • Corrected an issue where quick match would connect more than 2 players to a game resulting in a sync error.
    • Added Quality Lights to the game setup screen to indicate connection performance between players. Detailed ToolTips will also display when the mouse cursor is hovering over the quality lights.
    • Added a test connections button to the game lobby that allows players to test out their connections with other players in a match before starting.
    • GameSpy Arena 1v1 Space Skirmish, 1v1 Land Skirmish and 1v1 Campaign ladders have been reset due to several stat exploit corrections that have been made.
    • Corrected an issue that caused CD-Keys to become invalid when playing on Limited-User Windows profiles.
    • Corrected an issue for missing map names in the Multiplayer Lobby.
    • Victory movies can now be skipped in multiplayer games.
    • Corrected an issue where player count would display incorrect information like 59/2 when a game is first listed.
    • Corrected several general connectivity issues with multiplayer improving connectivity performance.
    • Client player in a match is now allowed to change color/faction after pressing accept.
    • Increased Multiplayer stability for LAN and Internet games
    • Changed light up buttons to check marks in the Host Game Setup menu.
    • Increased Multiplayer stability for LAN and Internet games.
    • Disabled the Fast Forward and Play buttons in Multiplayer games.
    • Corrected an issue that caused Game Speed settings to revert to defaults when changing modes in Multiplayer.
    • Corrected a crash issue caused by clients joining a game without selecting the same map as the host.
    • Corrected multiple issues that caused text to word wrap in Multiplayer screens and menus.
    • Added a message in the lobby to inform clients when they were missing maps for some hosted games.
    • Corrected Save/Load issues in Multiplayer Campaign games.
    • Added a message box to state when players leave Galactic mode in Multiplayer Campaign games.
    • Corrected an issue that prevented double-clicking to select all of a unit type in Multiplayer games.
    • Corrected an issue that allowed two players to use the same player color.
    • Corrected an issue that allowed the droid log to retain information from previous Multiplayer games.
    • Corrected an issue that caused players to lose Skirmish battles when a different player would quit the game.
    • Corrected an issue that caused custom game names to display incorrectly.
    • Corrected an issue that caused the mini-map to appear black after completing successive Multiplayer games.
    • Corrected an issue that allowed too many AI units in Multiplayer games.
    ----------------------------------------------------
    New Multiplayer Content
    ----------------------------------------------------
    • Added new Multiplayer Land Skirmish map "Corellian Countdown"
    • Added new 43 Planet Multiplayer Campaign Map "Lines are Drawn"
    ----------------------------------------------------
    Balance Issues
    ----------------------------------------------------
    • Improved targeting priority for AI when fighting Star Destroyers.
    • Increased the tractor beam hard point health from 100 to 150 for Star Destroyers.
    • Increased the Garrison spawn time from 15 seconds to 25 Seconds for most buildings.
    • Updated Tech Level build times for Command Centers

      • Tech 2:
      • Previous Build Time 40 seconds
      • New Build Time: 60 seconds

        Tech 3:
      • Previous Build Time 50seconds
      • New Build Time: 85 seconds

    • Updated Tech Level 3 costs for Command Centers
      • Previous Cost: 3800
      • New Cost: 4000
    • Reduced the amount of time that Force Corrupt will affect vehicles.
      • Previous Time: 120 seconds
      • New Time: 90 seconds
    • Reduced fighter laser damage against capital ship and space station shields.
    • Reduced damage caused by AT-ST units against infantry.
    • Increased the cost of AT-ST units in Skirmish games.
    • Increased the recharge timer for the Millennium Falcon's special ability.
    • Reduced Millennium Falcon's shields and health.
    • Increased the cost of Emperor Palpatine in Skirmish Multiplayer games.
    • Increased the cost of Colonel Veers in Multiplayer games.
    • Adjusted the radius and recharge timer for Colonel Veers' special ability.
    • Increased Vader's TIE Advanced fighter to have 50% more health and double the firepower.
    • Increased the amount of shield damage caused by the larger ion cannons.
    • Increased the health for Mineral extractors.
    • Increased Anti-Aircraft damage against airspeeders.
    • Reduced AT-AA damage against infantry.
    • Increased the rotation speed for the turret of AT-AA units.
    • Corrected an issue with Fighter damage verses armor.
    • Increased the health of Darth Vader's escort fighters.
    • Increased the amount of damage Obi-wan does to buildings.
    • Increased the cost and build time of missile cruisers.
    • Decreased the amount of damage to turrets, vehicles, and buildings caused by airspeeders.
    • Corrected an issue that prevented Colonel Veers from being vulnerable to the cable attack.
    • Increased the recharge timer for Red squadron's lucky shot.
    Authors Website:  LucasArts Website

    Star Wars: Empire At War Patch
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    LEGO Star Wars: The Video Game

    The world's most successful film series meets the world's most successful toy in the epic video game LEGO Star Wars. This brilliantly conceived alliance blends the unique world and designs of LEGO play materials with the unforgettable characters, stories and vehicles of the prequel eras of the Star Wars universe.

    Play the most memorable and exhilarating scenes from The Phantom Menace, Attack of the Clones and the forthcoming Episode III Revenge of the Sith including pod racing on Mos Espa, the repelling of the droid onslaught in the Genosian arena and Obi-Wan Kenobi and Qui-Gon's fatal fight with Darth Maul. Besides controlling the likes of Obi-Wan Kenobi, Yoda, Anakin Skywalker and R2-D2, notorious dark side enemies such as Jango Fett, Darth Maul and Count Dooku appear in thrilling showdowns. As you progress through the game you unlock many new characters including those from the Dark Side, and you must switch between them to solve puzzles using their special abilities.

    This update addresses the following:

    • This patch fixes the Z-Axis controller problem, and adds limited mouse support for in game.

    Authors Website:  Eidos Interactive

    LEGO Star Wars: The Video Game Patch
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    LEGO Star Wars II: The Original Trilogy

    With a comical take on the Star Wars Trilogy that revolutionized pop culture forever (Episode IV A New Hope, Episode V The Empire Strikes Back and Episode VI Return of the Jedi), LEGO Star Wars II follows the Rebel Alliance's battle to dismantle the Galactic Empire and rebuild a galaxy in pieces. From Darth Vader's pursuit of Princess Leia aboard her Blockade Runner to a showdown on the reconstructed Death Star, the game includes even more of the family-friendly LEGO action, puzzles and humor that earned the original LEGO Star Wars such popularity and acclaim.

    Version: 1.02 

    Platform: PC

    Posted: 11/21/06

    This update for the game has been modified to:

    • Addresses an error that is seen on some systems during installation.
    • Addresses controller customization issues with certain gamepads
    • Addresses the missing "jump" ability for Danish version.
    • Updates the User Interface
    Instructions for Installing this Update:

    When you run the appropriate file for your country, which is noted below, this update may prompt you to insert the original game disc in your drive if it is not already in the drive. After you insert the disc, just follow the prompts to install LEGO® STAR WARS II: THE ORIGINAL TRILOGY.

    Domestic USA/French Canadian
    LEGO Star Wars Installer Patch v1.0.2_US.exe

    United Kingdom/France/Italy/Germany/Spain/Denmark/Australia
    LEGO Star Wars Installer Patch v1.0.2_EFIGSD.exe

    Brazil
    LEGO Star Wars Installer Patch v1.0.2_BR.exe

    Poland
    LEGO Star Wars Installer Patch v1.0.2_PL.exe

    Russia
    LEGO Star Wars Installer Patch v1.0.2_RU.exe

    NOTE: This update incorporates all previous updates.

    Authors Website:  LucasArts Website

    LEGO Star Wars II: the Original Trilogy Patch
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